![]() I guess people stopped hanging around there as much. ![]() I ended up moving my food amenity that was closest to the entrance because it was no longer making a profit. This is mostly a matter of adding more amenities where they're needed. You'll need to research treatment, but once that's done, it's easy to make the rounds and get your dinosaurs healthy again.įinally, you need to make $400,000 income per minute. Sandstorms wipe out your power for the duration of the storm and make your dinosaurs sick with curable illnesses, mostly Coccidioidomycosis. In this map, you'll encounter sandstorms instead of tropical storms. I don't recommend the Velociraptor since they lose comfort quickly in a storm and will likely climb the unpowered fences. rex, but you can go with any dino you can dig up. ![]() I chose a Triceratops and put them in an enclosure adjacent to the T. In doing so, you'll also accomplish the other step to increase a genome to 75%. Easy enough - they've already given you five for free. Now you need to increase the total dinosaur species to six. It doesn't really matter - their comfort will be at 99%. The enclosure is just barely big enough area-wise with a viewing gallery added, but you won't be able to get a perfect ratio of open space to tall leaf. For the Mamenchisaurus, I used the identically-sized space on the left of the split habitat and main path. For the Parasaurs, I created an enclosure to the right of the split habitat, adding an inset viewing gallery. ![]() Once that's complete, you'll have an imminent arrival of Parasaurolophus and Mamenchisaurus. ![]()
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